It has been a while since I have updated the news, but rest assured that things have been going on behind the scenes in the interim. Over the last month or so, I've been working with my friend Ruel to make dPuppet 2.0. What you can expect to see in the next version:
- A myriad of bug fixes
- Support for multiple characters in a scene
- A completely redone UI backend to make the interface better & more responsive
- Quick access to commonly used commands & tools used during animation, especially with curves
- Many small improvments and features
Expect this new version by the end of the month. Additionally, once dPuppet is complete, I will continue with another project that has been neglected that integrates several of my scripts into 1 powerful utility for game animators.